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Reinventing Comics by Scott McCloud7/3/2023 ![]() ![]() ![]() What is less clear is that if anyone who is not interested in making comics should read it. So yes, if you have any interest in making comics you should read this book. He is simply too important, too central to thinking about comics for anyone serious about the medium not to read it. ordered a copy, reserved it at the library) a copy of McCloud's book. I am assuming that if you want to make comics, or even do already make comics, you either have already read or have already arranged to read (e.g. (ETA eleven days from now, according to his web site.)) (Hell, the promised chapter five-and-a-half - a web-only chapter that is referred to several times in Making Comics - isn't even up yet. Also, I'm not being coy in labeling them" preliminary": I've just begun absorbing McCloud's extraordinary new book, and I might well change my mind on any or all of this after I've reread it, thought it through more, and so forth. ![]() It is not a systematic attempt to analyze or evaluate the book under discussion, Scott McCloud's just-out graphic novel* Making Comics, his third nonfiction book** and the third in what one might inelegantly call his "-ing comics series" which also included Understanding Comics (1993) and Reinventing Comics (2000). ![]()
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